- The captured AFK Meta reference contains 54 named effects: 48 Legendary and six Divine. The tables below organize that snapshot by equipment slot, with the trigger kept alongside the value.
- An effect list is not a best-in-slot ranking. Check class compatibility, actual item roll and the ability or enemy condition before changing gear.
- Health-Potion effects, kill effects, channel effects and moving/standing-still effects trigger differently. Do not add them all to a permanent damage or defense total.
Read the condition before the number
| Check | Why it matters | Concrete example |
|---|---|---|
| Class compatibility | A famous build recommendation may name an unusable weapon | The retained directory lists Soulrender for Warrior/Sorcerer. |
| Named ability or family | The unique effect may support one anchor | Raincaller triggers from Basic casts; Vessel changes Spirit Stream. |
| Enemy condition | The full value may not exist on every target | Serrated Greatsword’s critical chance requires Vulnerable. |
| Hero state or trigger | Uptime depends on the combat situation | Moving boots, stationary ring, after-kill crown and single-enemy ring have different states. |
| Replacement or drawback | A conversion can remove a useful function | Vessel stops Spirit Stream healing; Thornheart loses maximum HP. |
Evidence: AFK Meta — named Legendary and Divine effects · Deskrawl Idle ARPG community wiki — weapon compatibility · Wikily — Vessel of the Endless Stream
The rarity row and the effect row answer different questions. Divine is not shorthand for compatible, and Legendary is not proof that its named mechanic helps the current loadout. This catalog describes the retained source snapshot; it does not promise that all items have been acquired, their trade state is the same or their effects have been benchmarked. Compare the actual tooltip with the relevant entry before selling the old equipment.
Weapon unique-effect reference
| Item | Rarity | Condensed reported effect |
|---|---|---|
| Amber Skull Staff | Legendary | +100% critical damage against Slowed or Immobilized targets |
| Blackcrow Recurve | Legendary | Poison ability hits: 15% chance for crows dealing 720% weapon Poison damage total |
| Hellstorm Mace | Legendary | Every ten Basic abilities: 1,000% weapon Lightning strike at a random enemy |
| Northern Giant's Great Axe | Legendary | Basic attacks add 50% weapon Cold damage; 3% Freeze chance on hit |
| Raincaller Bow | Legendary | Basic cast: 10% chance for free Arcane Arrowstorm |
| Serrated Greatsword of Agony | Legendary | +30% crit chance against Vulnerable targets |
| Soulrender | Divine | 25% chance per hit for Harvest of Souls; spend 25 stacks for 800% weapon Physical area damage and Dazed |
| Staff of the Frostwyrm | Legendary | Ice Shards deflect to one more enemy |
| The Grandmother | Divine | +5% crit chance and +120% crit damage |
| Violet Skybow | Divine | 20% chance on attack hits for multiple Arcane daggers, each 80% weapon damage |
Helm unique-effect reference
| Item | Rarity | Condensed reported effect |
|---|---|---|
| Circlet of Focus | Legendary | Basic attacks build up to five ten-second Focus stacks; next Strong consumes them for 20% extra damage each |
| Crown of the Fallen King | Legendary | Kill grants 30% Attack Speed for three seconds |
| Crown of the Wandering Gale | Legendary | Whirlwind Staff creates four smaller, shorter-lived tornadoes |
| Glorious Gladiator Helmet | Divine | +30% Strength, Dexterity and Intelligence |
| Kabuto of the Crimson Tempest | Legendary | Whirlwind hits have a 30% chance to cause Bleeding |
| Phantom Mask | Legendary | During Phantom Form: +100% Arcane and +100% Poison damage |
| Visage of the Undying | Divine | 25% less incoming damage |
Chest Armor unique-effect reference
| Item | Rarity | Condensed reported effect |
|---|---|---|
| Bulwark of Wrath | Legendary | Rage Shield active: nearby Physical pulse every three seconds, 210% weapon damage |
| Evasive Cuirass | Legendary | Physical reduction gains half the Dodge Chance percentage |
| Runeward Vestment | Legendary | Incoming enemy crit creates a Max-HP-based Spirit Shield; eight-second cooldown |
| Thornheart Cuirass | Legendary | +500% Thorns damage with 15% maximum-HP loss |
| Unyielding Cuirass | Legendary | Damage below 30% HP grants four-second Invulnerability; 25-second cooldown |
| Vessel of the Endless Stream | Legendary | Spirit Stream healing becomes one-second Lightning pulses at 160% weapon damage |
Pants unique-effect reference
| Item | Rarity | Condensed reported effect |
|---|---|---|
| Greaves of the Arcane Edge | Legendary | +150% critical damage from Fire, Lightning and Arcane abilities |
| Greaves of the Stalwart Tonic | Legendary | Health Potion grants 30% damage reduction for five seconds |
| Manaflow Greaves | Legendary | Kill grants 15 Mana Regeneration for four seconds |
Boots unique-effect reference
| Item | Rarity | Condensed reported effect |
|---|---|---|
| Boots of the Mending Stride | Legendary | While moving: heal 3% maximum HP per second |
| Boots of the Windcaller | Legendary | Kill grants 50% Movement Speed for four seconds |
| Treads of the Falling Leaf | Legendary | Wind Steps active: 30% Attack Speed |
Belt unique-effect reference
| Item | Rarity | Condensed reported effect |
|---|---|---|
| Battle Draught Belt | Legendary | Health Potion grants 35% All Damage for six seconds |
| Bottomless Potion Belt | Legendary | Four extra Health Potion charges |
| Endless Mana Belt | Legendary | Health Potion also restores 40% maximum mana instantly |
Ring unique-effect reference
| Item | Rarity | Condensed reported effect |
|---|---|---|
| Bloodfang Signet of the Wyrm | Legendary | Half Moon Slash throws two more crescent blades |
| Charged Ring | Legendary | Up to 50% ability damage bonus as the mana pool fills |
| Remnant of the Elder Sage | Divine | All ability levels +10 |
| Ring of Arcane Precision | Legendary | Arcane abilities gain 9% critical chance |
| Ring of Dragonslayer | Legendary | 35% Attack Speed with only one living enemy in combat |
| Ring of Revelation | Legendary | Standing still: 10% Basic damage per second, up to twenty stacks |
| Ring of the Fourth Flame | Legendary | Every fourth Fire Ball becomes a seeking area Pyroblast |
| Ring of the Third Eye | Legendary | Sacred Orbs gets one more orb |
Necklace unique-effect reference
| Item | Rarity | Condensed reported effect |
|---|---|---|
| Bellow of the Open Wound | Legendary | Rage Shout triggers remaining Bleeding damage around the hero |
| Fire Lord's Necklace | Legendary | Fire Elemental summons one extra elemental |
| Pendant of the Surging Mind | Legendary | Each 100 mana spent grants 20% crit chance for four seconds |
| Pendant of Vigor | Legendary | 75% All Damage when Healthy, above 80% HP |
| Stormguard Necklace | Legendary | On being hit: 30% chance to cast Flame Lightning at attacker |
Gloves unique-effect reference
| Item | Rarity | Condensed reported effect |
|---|---|---|
| Deadeye Grips | Legendary | Knife Barrage and Twin Arrows pierce one target |
| Deflecting Handwraps | Legendary | Each Furious Fist stack adds 1% Dodge Chance |
| Festering Gauntlets | Legendary | Damage over time +80% |
| Ragefire Gauntlets | Legendary | Flame Strike has 30% chance to cost no mana |
| Stormcaller Gauntlets | Legendary | Lightning Storm gains 150% critical damage |
| Unstoppable Gauntlets | Legendary | Ability hits build five-second 1% Armor stacks, capped at 100 |
Shoulder unique-effect reference
| Item | Rarity | Condensed reported effect |
|---|---|---|
| Elemental Burst Pauldron | Legendary | Strong use grants six-second 20% Fire/Lightning/Arcane damage stacks, capped at five |
| Reaper's Pauldron | Legendary | Direct hits have 10% chance to trigger on-kill effects |
| Shell Spike Pauldron | Legendary | Thorns also includes 10% of Armor |
How to use the catalog for a real decision
A Furious Fist Monk can inspect Deflecting Handwraps because their Dodge effect names the same stacking anchor. Pair that observation with the attack’s actual uptime and the relevant talent, rather than assuming twenty stacks always exist. An Orbs Monk can inspect Ring of the Third Eye for an extra orb, while Vessel of the Endless Stream changes a different Special and removes its healing. Related class names do not make those two item effects interchangeable.
Evidence: AFK Meta — named Legendary and Divine effects · Wikily — Vessel of the Endless Stream
A Hunter using poison can inspect Blackcrow Recurve and Festering Gauntlets for different portions of that plan. Raincaller is a Basic-cast Arcane Arrowstorm proc, while Deadeye Grips names Knife Barrage and Twin Arrows. A weapon with a poison effect is not automatically support for the Rapid Fire channel. Read the four equipped skills and their damage family before choosing the item.
Evidence: AFK Meta — named Legendary and Divine effects · Wikily — Raincaller Bow
A Warrior can inspect a Half Moon-specific ring, a Rage Shield chest or a Rage Shout/Bleeding necklace, but each needs its named enabling ability. A Sorcerer can inspect Fire Lord’s Necklace for a summon plan or Stormcaller Gauntlets for Lightning Storm. The catalog narrows candidates by mechanism; it cannot allocate the tree or establish a universal strongest class.
Potion gear triggers on the charged Health Potion
Battle Draught Belt, Endless Mana Belt and Greaves of the Stalwart Tonic explicitly name the Health Potion in the source list. They should not be rewritten as bonuses after any crafted Combat or Utility flask. Bottomless Potion Belt changes charge capacity. These effects link to the HP trigger, charge supply and five-second cooldown rather than an unlimited sequence of temporary buff drinks.
Evidence: AFK Meta — named Legendary and Divine effects · Wikily — Health Potion mechanics
For example, a six-second Battle Draught damage window overlaps a five-second Health Potion cooldown in the source descriptions. That timing does not prove permanent uptime: the hero still needs a charge and an HP condition that causes another drink. Raising the threshold solely to chase a gear proc can spend more recovery supply; compare survival and complete-run stock use before making that trade.
Evidence: AFK Meta — named Legendary and Divine effects · Wikily — Health Potion mechanics · Wikily — Health Potion charges and trigger
Conditions and temporary effects cannot all be permanent
| Condition group | Example | Observation to make |
|---|---|---|
| After a kill | Crown of the Fallen King / Boots of the Windcaller | Does the intended boss fight provide kills to restart the buff? |
| Only one enemy alive | Ring of Dragonslayer | Is the encounter actually reduced to one living enemy? |
| Standing still | Ring of Revelation | Does movement repeatedly interrupt the stacking opportunity? |
| While moving | Boots of the Mending Stride | How much of the actual run is movement rather than attacking? |
| High HP / filled mana | Pendant of Vigor / Charged Ring | Does the build maintain the resource condition during hard fights? |
Evidence: AFK Meta — named Legendary and Divine effects
A single large number cannot replace those uptime checks. If an item removes recovery, changes mana demand or loses an affix needed by the main attack, a larger rare-effect tooltip may create a worse farming loop. Retain the old item, change one piece, and compare a full repeated activity with the same node and consumables.
Version details and compatibility traps
Official i changes Violet Skybow’s +170% Damage vs Injured affix to Damage vs Distant. That is a conditional stat replacement alongside the item’s unique dagger effect; the unique-effect catalog is not the entire weapon tooltip. Do not count both the old and new conditions, or invent a distance threshold not supplied by that announcement.
Evidence: Official patch 1.0.0i — announced 3 October 2026
A community Monk build can still recommend a weapon whose retained class line excludes Monk. The Soulrender example is kept as a compatibility check rather than accepted as an undocumented exception. Read the actual class label and requirement before copying any full famous-item list. A source author’s claim of an Inferno clear is not a test performed for this site.
Evidence: Deskrawl Idle ARPG community wiki — weapon compatibility
Q: Are the catalog values current client measurements?
No. They are attributed effect descriptions from data labeled 3 October 2026, cross-checked where relevant against named item pages and official changes.
Q: Why are ordinary affixes not listed for every item?
They depend on the individual drop and item level. This page isolates named unique effects; use the actual tooltip and weapon comparison guide for rolled stats.
Q: Does the biggest percentage identify the best item?
Conditions, ability compatibility, resource use and the tradeoff determine whether the effect helps the intended activity.
Q: Can I assume a unique item is tradable?
No. Rarity, effect and trade state are separate. Check the individual record and item state before planning a sale.
Sources and scope
Source-reviewed guide for Deskrawl: Idle ARPG, Steam app 4623570. Named mechanics and figures are attributed to retained community references or dated official patch announcements. The editorial pass reread the cited source bodies and recorded excerpts and hashes. Publisher independence is not established for community data mirrors. No installed-client test, measured best build, or live game-version confirmation has been performed.
- Review status
- verified
- Game version
- Community snapshots collected 2026-10-04/05; official 1.0.0h and 1.0.0i are used only for their announced changes.
- Checked
- Method
- Bounded first-release dossier review, including source roles, preserved conflicts and explicit limits. Recomputed retained source hashes, exact excerpts and line ranges and signed reader content. No installed-client or live-server verification.
- AFK Meta — named Legendary and Divine effects community
Data labeled 3 October 2026: named unique effects and equipment slots for 48 Legendary and 6 Divine items. Class restrictions and actual drop rolls require individual item records.
Checked
- Deskrawl Idle ARPG community wiki — weapon compatibility community
Named weapon directory with class compatibility, including Soulrender for Warrior/Sorcerer, The Grandmother for Warrior/Sorcerer/Monk and Violet Skybow for Hunter. No measured ranking.
Checked
- Wikily — Vessel of the Endless Stream community
Monk chest unique effect replaces Spirit Stream healing with a once-per-second Lightning damage pulse; an explicit sustain tradeoff.
Checked
- Wikily — Raincaller Bow community
Hunter Legendary weapon: Basic-cast Arcane Arrowstorm proc, item-level ranges, primary/secondary affix pools and upgrade sequence. No measured proc uptime.
Checked
- Wikily — Health Potion mechanics community
Supplemental community source: three base charges, five-second cooldown and instant plus three-second healing. Not a consumable auto-use slot.
Checked
- Wikily — Health Potion charges and trigger community
Supplemental source body read in this revision: HP threshold slider, per-character setting, charge refill methods and online loot limitation.
Checked
- Official patch 1.0.0i — announced 3 October 2026 first-party
Official announced Monk Basic Attack coefficients, Sacred Orbs radius change, mana warning presentation, and Violet Skybow conditional-stat replacement.
Checked